vectorWorldToModel: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|=GROUP1" to "|GROUP1=") |
m (Text replacement - "|gr1= Vectors|GROUP1=" to "|gr2= Math - Vectors |GROUP2=") |
||
Line 6: | Line 6: | ||
|eff= |Multiplayer Effects= | |eff= |Multiplayer Effects= | ||
| | |gr2= Math - Vectors |GROUP2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Converts vector direction from world to model space. |DESCRIPTION= | | Converts vector direction from world to model space. |DESCRIPTION= |
Revision as of 23:26, 26 September 2020
Description
- Description:
- Converts vector direction from world to model space.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- object vectorWorldToModel worldDir
- Parameters:
- object: Object
- worldDir: Array - vector direction in world space in format [x,y,z]
- Return Value:
- Array - vector direction in model space in format [x,y,z]
Examples
- Example 1:
- Convert world space vector [0,-10,4] to model space of object _airplane:
_airplane vectorWorldToModel [0,-10,4];
Additional Information
- See also:
- addForceworldToModeladdTorquevectorModelToWorldvectorModelToWorldVisualvectorWorldToModelVisualmatrixMultiplymatrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note