estimatedEndServerTime: Difference between revisions
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|gr1= Time |GROUP1= | |gr1= Time |GROUP1= | ||
|gr2= Mission Information|GROUP2= | |||
|gr2= Mission Information |GROUP2= | |||
|gr3= Multiplayer |GROUP3= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| '''estimatedEndServerTime''' |SYNTAX= | | '''estimatedEndServerTime''' |SYNTAX= | ||
| [[Number]] - seconds left |RETURNVALUE= | | [[Number]] - seconds left |RETURNVALUE= | ||
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| [[estimatedTimeLeft]], [[serverTime]] |SEEALSO= | | [[estimatedTimeLeft]], [[serverTime]] |SEEALSO= | ||
}} | }} | ||
Revision as of 09:48, 27 September 2020
Description
- Description:
- Estimated end of MP game in seconds converted to serverTime.
- Groups:
- TimeMission InformationMultiplayer
Syntax
- Syntax:
- estimatedEndServerTime
- Return Value:
- Number - seconds left
Examples
- Example 1:
- Estimated minutes left:
_min = (ceil (estimatedEndServerTime - serverTime) / 60);
Additional Information
- See also:
- estimatedTimeLeftserverTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note