BIS fnc curatorObjectEdited: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Curator |GROUP1=")
Line 5: Line 5:


|1.16|Game version=
|1.16|Game version=
|gr1 = Curator |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 16:24, 9 October 2020

-wrong parameter ("a3") defined!-[[:Category:Introduced with a3 version 1.16|1.16]]
Hover & click on the images for description

Description

Description:
Code executed when curator object is edited (i.e., moved or rotated). When a soldier or a vehicle is moved high above ground, create a parachute for them.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[module, object] call BIS_fnc_curatorObjectEdited
Parameters:
module: Object - Curator module
object: Object - Object which was edited
Return Value:
Boolean

Examples

Example 1:
[ module_curator, someObject ] call BIS_fnc_curatorObjectEdited;

Additional Information

See also:
Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with a3 version 1.16]][[ Category: a3: New Functions | BIS FNC CURATOROBJECTEDITED]][[ Category: a3: Functions | BIS FNC CURATOROBJECTEDITED]]

Notes

Bottom Section