triggerAttachVehicle: Difference between revisions
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{{Command|= Comments | |||
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| ofpr |= Game name | |||
|1.86|= Game version | |||
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| If [] is given, the trigger is detached from the assigned vehicle. If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE". If [vehicle] is given, the trigger is attached to the vehicle or its group. When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE". |= Description | |||
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''' | | trigger '''triggerAttachVehicle''' [] or [vehicle] |= Syntax | ||
|p1= trigger: [[Object]] |= Parameter 1 | |||
|p2= [] or [vehicle]: [[Array]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | |||
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|x1= <pre>trigger triggerAttachVehicle [player]</pre> |= Example 1 | |||
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| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
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</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|TRIGGERATTACHVEHICLE]] | |||
[[Category:Scripting Commands OFP Elite |TRIGGERATTACHVEHICLE]] | |||
[[Category:Scripting Commands ArmA|TRIGGERATTACHVEHICLE]] | |||
Revision as of 22:56, 1 August 2006
Description
- Description:
- If [] is given, the trigger is detached from the assigned vehicle. If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE". If [vehicle] is given, the trigger is attached to the vehicle or its group. When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".
- Groups:
- Uncategorised
Syntax
- Syntax:
- trigger triggerAttachVehicle [] or [vehicle]
- Parameters:
- trigger: Object
- [] or [vehicle]: Array
- Return Value:
- Nothing
Examples
- Example 1:
trigger triggerAttachVehicle [player]
Additional Information
- See also:
- See also needed
Notes
-
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