try: Difference between revisions
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{{Command|= Comments | |||
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| arma |= Game name | |||
|2.6|= Game version | |||
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| Defines a try-catch structure. This sets up an [[exception handling]] block. Any thrown exception in a try block is caught in a [[catch]] block. |= Description | |||
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''' | | '''try''' code |= Syntax | ||
|p1= code: [[Code]] |= Parameter 1 | |||
| [[Nothing]] |= Return value | |||
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| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|TRY]] | |||
[[Category:Scripting Commands ArmA|TRY]] | |||
[[Category:Armed Assault: Control Flows|TRY]] | |||
Revision as of 22:56, 1 August 2006
Description
- Description:
- Defines a try-catch structure. This sets up an exception handling block. Any thrown exception in a try block is caught in a catch block.
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note