BIS fnc ordinalNumber: Difference between revisions
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Revision as of 00:39, 10 October 2020
Description
Syntax
- Syntax:
- [number, language, isFeminine] call BIS_fnc_ordinalNumber
- Parameters:
- number: Number
- language: String - (Optional, current game language)
- isFeminine: Boolean - (Optional, default false)
- Return Value:
- String
Examples
- Example 1:
_second = [42] call BIS_fnc_ordinalNumber; // will return "42nd" for English-speaking players
- Example 2:
_num1enm = [1, "English", false] call BIS_fnc_ordinalNumber; // returns "1st" _num1frm = [1, "French", false] call BIS_fnc_ordinalNumber; // returns "1er" _num1frw = [1, "French", true] call BIS_fnc_ordinalNumber; // returns "1re" _num1esm = [1, "Spanish", false] call BIS_fnc_ordinalNumber; // returns "1" _num1esw = [1, "Spanish", true] call BIS_fnc_ordinalNumber; // returns "1*" for Portuguese, Italian and Spanish
- Example 3:
_num1en = [1, "English"] call BIS_fnc_ordinalNumber; // returns "1st" _num1en = [2, "English"] call BIS_fnc_ordinalNumber; // returns "2nd" _num1en = [3, "English"] call BIS_fnc_ordinalNumber; // returns "3rd" _num1en = [4, "English"] call BIS_fnc_ordinalNumber; // returns "4th" _num1en = [9, "English"] call BIS_fnc_ordinalNumber; // returns "9th"
- Example 4:
_second = [1, "unknownLanguage"] call BIS_fnc_ordinalNumber; // will return "1." if language is not recognised/supported
Additional Information
- See also:
- language
Notes
-
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