object: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofpr |= Game name | |||
|1.75|= Game version | |||
____________________________________________________________________________________________ | |||
| Return object with given id. Object ID's can be checked in mission editor. |= Description | |||
____________________________________________________________________________________________ | |||
''' | | '''object''' id |= Syntax | ||
|p1= id: [[Number]] |= Parameter 1 | |||
'' | | [[Object]] |= Return value | ||
____________________________________________________________________________________________ | |||
|x1= <pre>_obj = object 1 | |||
Comments To check object ID's in the Mission Editor click on "Show IDs" and zoom in close. Available in v1.75 (Resistance) and above. Since version 1.85, you can't [[setPos]] island objects to get them out of the way, but you can use [[setDamage]] 1 to get trees or other flora out of the way. Since [[Armed Assault]] this command is no longer available due to terrain data streaming, you need to use extended variant of [[nearestObject]] instead.</pre> |= Example 1 | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|OBJECT]] | |||
[[Category:Scripting Commands OFP 1.96|OBJECT]] | |||
Revision as of 23:10, 1 August 2006
Description
- Description:
- Return object with given id. Object ID's can be checked in mission editor.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_obj = object 1 Comments To check object ID's in the Mission Editor click on "Show IDs" and zoom in close. Available in v1.75 (Resistance) and above. Since version 1.85, you can't [[setPos]] island objects to get them out of the way, but you can use [[setDamage]] 1 to get trees or other flora out of the way. Since [[Armed Assault]] this command is no longer available due to terrain data streaming, you need to use extended variant of [[nearestObject]] instead.
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note