BIS fnc priorityQueue GetHighestPriority: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1= Priority Queue |GROUP1=") |
m (Text replacement - "\[\[Category\:Function Group\: Arrays(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
||
Line 41: | Line 41: | ||
}} | }} | ||
[[Category:Functions|{{uc:priorityQueue_GetHighestPriority}}]] | [[Category:Functions|{{uc:priorityQueue_GetHighestPriority}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:priorityQueue_GetHighestPriority}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:priorityQueue_GetHighestPriority}}]] |
Revision as of 11:27, 12 October 2020
Description
- Description:
/* Author: Zozo Description: Get the highest priority in the queue Parameters: _handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init) Returns: _priority:SCALAR - the priority Syntax: _item:ANY = [_handle] call BIS_fnc_PriorityQueue_GetHighestPriority; Example: _myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem; */
Template:placeholder- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_GetHighestPriority
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note