fuel: Difference between revisions
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<dl class="command_description"> | |||
<dd class="notedate">Posted on December 19, 2020 - 18:10 (UTC)</dd> | |||
<dt class="note">[[User:fusselwurm|fusselwurm]]</dt> | |||
<dd class="note"> | |||
returns | |||
* ''1'' for units (dead or alive) | |||
* ''0'' for ''objNull'' | |||
</dd> | |||
</dl> | |||
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Revision as of 19:10, 19 December 2020
Description
- Description:
- Checks how much fuel is left in the gas tank of a vehicle.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- fuel vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Number - The returned number is in range 0 (empty tank) to 1 (full tank).
Examples
Additional Information
- See also:
- setFuelsetFuelCargogetFuelCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- UNN
- Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the fuel command is called. They return a value greater than 0.98 and less than 1.
Bottom Section
- Posted on December 19, 2020 - 18:10 (UTC)
- fusselwurm
-
returns
- 1 for units (dead or alive)
- 0 for objNull
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters