BIS fnc tridentExecute: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) |
||
Line 23: | Line 23: | ||
**0: [[Side]] - Side with higher score (when the score is even, side from param 0 is used) | **0: [[Side]] - Side with higher score (when the score is even, side from param 0 is used) | ||
**1: [[Side]] - Side with lower score (when the score is even, side from param 1 is used) | **1: [[Side]] - Side with lower score (when the score is even, side from param 1 is used) | ||
**2: [[Boolean]] - [[ | **2: [[Boolean]] - [[true]] when the sides are allied|Parameter 3= | ||
|p4= codeEnemy: [[Code]] - Code executed when sides are enemy |Parameter 4= | |p4= codeEnemy: [[Code]] - Code executed when sides are enemy |Parameter 4= | ||
| [[Boolean]] - [[ | | [[Boolean]] - [[true]] when the sides are allied|Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 17:16, 26 December 2020
Description
Syntax
- Syntax:
- [side_1,side_2,codeFriendly,codeEnemy] call BIS_fnc_tridentExecute
- Parameters:
- side_1: Side
- side_2: Side
- codeFriendly: Code - Code executed when sides are friendly
- codeEnemy: Code - Code executed when sides are enemy
- Return Value:
- Boolean - true when the sides are allied
Examples
- Example 1:
[ west, east, {params ["_higherScore","_lowerScore","_areAllied"]}] call BIS_fnc_tridentExecute;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note