BIS fnc addCuratorIcon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Curator(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "")
m (Text replacement - "True" to "true")
Line 19: Line 19:
|p2= iconParams: [[Array]] - Icon params (see [[drawIcon3D]] scripting command for its format) |Parameter 2=
|p2= iconParams: [[Array]] - Icon params (see [[drawIcon3D]] scripting command for its format) |Parameter 2=


|p3= map: [[Boolean]] - (Optional, default [[true]]) [[True]] to show icon on map |Parameter 3=
|p3= map: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon on map |Parameter 3=


|p4= 3D: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon in 3D scene |Parameter 4=
|p4= 3D: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon in 3D scene |Parameter 4=

Revision as of 18:12, 26 December 2020

Hover & click on the images for description

Description

Description:
Add an icon displayed in curator interface.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, iconParams, map, 3D] call BIS_fnc_addCuratorIcon
Parameters:
object: Object - Curator module
iconParams: Array - Icon params (see drawIcon3D scripting command for its format)
map: Boolean - (Optional, default true) true to show icon on map
3D: Boolean - (Optional, default true) true to show icon in 3D scene
Return Value:
Number - Icon ID, used in BIS_fnc_removeCuratorIcon

Examples

Example 1:
[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;

Additional Information

See also:
CuratorBIS_fnc_removeCuratorIcon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Notes

Bottom Section