isFinal: Difference between revisions
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Lou Montana (talk | contribs) |
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|p1= varName: [[String]] - A [[String]] pointing to a variable | |p1= varName: [[String]] - A [[String]] pointing to a variable | ||
|r1= [[Boolean]] - [[ | |r1= [[Boolean]] - [[true]] if final, [[false]] if not | ||
|s2= [[isFinal]] code | |s2= [[isFinal]] code | ||
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|p21= code: [[Code]] - Some code | |p21= code: [[Code]] - Some code | ||
|r2= [[Boolean]] - [[ | |r2= [[Boolean]] - [[true]] if final, [[false]] if not | ||
|x1= <code>myCode = [[compileFinal]] "a = a + 1"; | |x1= <code>myCode = [[compileFinal]] "a = a + 1"; |
Revision as of 18:38, 26 December 2020
Description
- Description:
- Checks if code or a variable was compiled final with compileFinal.
- Groups:
- Variables
Syntax
- Syntax:
- isFinal variable
- Parameters:
- varName: String - A String pointing to a variable
- Return Value:
- Boolean - true if final, false if not
Alternative Syntax
- Syntax:
- isFinal code
- Parameters:
- code: Code - Some code
- Return Value:
- Boolean - true if final, false if not
Examples
- Example 1:
myCode = compileFinal "a = a + 1"; if (isFinal myCode) then {systemChat "Code is compiled final."};
- Example 2:
if (isFinal BIS_fnc_arsenal) then {hint "You can't edit this function!"};
- Example 3:
- Avoid overwrite .rpt warnings
if (!isFinal fnc_myCode) then { fnc_myCode = compileFinal str_myCode };
Additional Information
- See also:
- compile compileFinal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with a3 version 2.00]][[ Category: a3: New Scripting Commands | ISFINAL]][[ Category: a3: Scripting Commands | ISFINAL]]