saveProfileNamespace: Difference between revisions
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| Saves the variables stored in [[profileNamespace]] to the persistent active user profile. | | Saves the variables stored in [[profileNamespace]] to the persistent active user profile. | ||
* | {{Important | | ||
* this is a file operation, which makes it expensive! It is not recommended to do this at a high frequency in a loop for example. It is however also recommended not to change a large amount of variables and wait long before saving, because certain game crashes may cause a loss of data. | |||
* saving a lot of data can quickly increase the size of the profile variables file, so keep an eye on this.}} | |||
{{Feature|tkoh|Heliport status (used in the Career mode for example) is stored in this file, so be mindful of working with this technology to avoid losing data and progress.}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 19:04, 27 December 2020
Description
- Description:
- Saves the variables stored in profileNamespace to the persistent active user profile.
- Groups:
- System
Syntax
- Syntax:
- saveProfileNamespace
- Return Value:
- Nothing
Examples
- Example 1:
saveProfileNamespace;
Additional Information
- See also:
- profileNamespace
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- 17:34, 25 November 2011
- Joris
- Variables are also saved when the game is quit.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Take On Helicopters version 1.00
- Take On Helicopters: New Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: System
- Scripting Commands Take On Helicopters
- Take On Helicopters: New Scripting Commands List
- Arma 2: Operation Arrowhead: New Scripting Commands List
- Scripting Commands Arma 2
- Scripting Commands Arma 3