addBackpack: Difference between revisions
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{{Informative | | {{Informative | | ||
Classname list of available backpacks: | Classname list of available backpacks: | ||
* [[ | * [[Arma 2 OA: Backpacks|Arma 2 OA backpacks]] | ||
* [[Arma 3 CfgVehicles EMPTY|Arma 3 backpacks]] - objects starting with "B_", starts with "''B_AssaultPack_khk''" | * [[Arma 3 CfgVehicles EMPTY|Arma 3 backpacks]] - objects starting with "B_", starts with "''B_AssaultPack_khk''" | ||
}} |DESCRIPTION= | }} |DESCRIPTION= |
Revision as of 18:22, 29 December 2020
Description
- Description:
- Adds a backpack for a unit. If a unit already has a backpack, the old backpack will be placed on the ground under the unit.
- Groups:
- Containers
Syntax
- Syntax:
- unit addBackpack backpackClassName
- Parameters:
- unit: Object
- packClassName: String
- Return Value:
- Nothing
Examples
- Example 1:
this addBackpack "TK_RPG_Backpack_EP1";
- Example 2:
_mySoldierDude addBackpack "US_Patrol_Pack_EP1";
Additional Information
- See also:
- addBackpackGlobalbackpackContainerfirstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForcanAddItemToBackpackaddItemToBackpackremoveItemFromBackpackeveryBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Containers
- Scripting Commands: Global Effect
- Arma 2: Operation Arrowhead: New Scripting Commands List
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters