setPosASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 19: Line 19:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>player setPosASL [ [[getPosASL]] [[player]] [[select]] 0, [[getPosASL]] [[player]] [[select]] 1 + 10, [[getPosASL]] [[select]] 2]</codee> |= Example 1
|x1= <code>player setPosASL [ [[getPosASL]] [[player]] [[select]] 0, [[getPosASL]] [[player]] [[select]] 1 + 10, [[getPosASL]] [[select]] 2]</code> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 00:10, 5 August 2006

-wrong parameter ("Arma") defined!-2.53
Hover & click on the images for description

Description

Description:
Sets the object position. The pos array uses the PositionASL format.
Groups:
Uncategorised

Syntax

Syntax:
obj setPosASL pos
Parameters:
obj: Object
pos: Array
Return Value:
Nothing

Examples

Example 1:
player setPosASL [ getPosASL player select 0, getPosASL player select 1 + 10, getPosASL select 2]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section