deleteStatus: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
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[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
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Revision as of 20:00, 7 January 2021
Description
- Description:
- Delete a status (created with saveStatus) from the campaign's progress file.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Boolean = deleteStatus statusName
- Parameters:
- statusName: String - name of the saved status
- Return Value:
- Boolean - true if the status was deleted successfully, false if not
Examples
- Example 1:
? deleteStatus "playerStatus" : "saved status gone from campaign"
Additional Information
- See also:
- saveStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Scripting Commands Arma 2
- Arma 3: Scripting Commands
- Scripting Commands Take On Helicopters
- Command Group: Mission Information