animationPhase: Difference between revisions
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[[Category:Scripting Commands OFP 1.96|ANIMATIONPHASE]] | [[Category:Scripting Commands OFP 1.96|ANIMATIONPHASE]] | ||
[[Category:Scripting Commands ArmA|ANIMATIONPHASE]] | [[Category:Scripting Commands ArmA|ANIMATIONPHASE]] | ||
[[Category:Command_Group:_System_Commands]] |
Revision as of 20:53, 9 August 2006
Description
- Description:
- Return the phase of the given animation on the given object, which is set by the animate command.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object animationPhase animation
- Parameters:
- object: Object
- animation: String - name of the animation. This is the class-name of the animation defined in the addon's config.cpp.
- Return Value:
- Integer - Integer of range 0 (start point of the animation) to 1 (end point of the animation).
Examples
- Example 1:
building animate ["maindoor",1] ~2 _p = building animationPhase "maindoor"
returns 1 (if the animation speed is <= 2 seconds)
Additional Information
- See also:
- animate
Notes
-
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