mod: Difference between revisions
Jump to navigation
Jump to search
m (fixed notes) |
m (Formating of example) |
||
Line 40: | Line 40: | ||
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script: | You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script: | ||
_rand = [[random]] 6 _num <nowiki>=</nowiki> _rand - (_rand [[mod]] 1) | _rand = [[random]] 6 | ||
_num <nowiki>=</nowiki> _rand - (_rand [[mod]] 1) | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> |
Revision as of 21:08, 14 August 2006
Description
- Description:
- Remainder of a divided by b.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_rem = 3 mod 2
Result is 1
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Remainder is calculated in real domain.
- mod is identical to a % b