BIN fnc getIDWMapDrawPatternIndex: Difference between revisions

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| arma3 |Game name=
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|gr1= IDWMap|GROUP1=
|gr1= IDWMap|GROUP1=
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| <pre>/*
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature|arma3contact}} |Description=
{{Feature|arma3contact}} |Description=
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| <!-- [] call [[BIN_fnc_getIDWMapDrawPatternIndex]]; --> |Syntax=
| <!-- [] call [[BIN_fnc_getIDWMapDrawPatternIndex]]; --> |Syntax=
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| |Return value=
| |Return value=
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|x1= <code></code> |Example 1=
|x1= <code></code> |Example 1=
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| |See also=
| |See also=

Revision as of 19:46, 16 January 2021

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Description

Description:
/*
		Killzone_Kid

	Description:
		Gets stored draw pattern index

	Parameter(s):
		NONE

	Returns:
		NUMBER - draw pattern index (0..3)
		or
		-1 on error
		
	Example:
		call BIN_fnc_getIDWMapDrawPatternIndex
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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