BIS fnc EGSpectator: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Spectator(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
Line 7: | Line 6: | ||
|gr1= Spectator |GROUP1= | |gr1= Spectator |GROUP1= | ||
|Spectator instance.|DESCRIPTION= | |Spectator instance.|DESCRIPTION= | ||
| [ mode,[specatator,whitelistedSides,allowAi,allowFreeCamera,allow3PPCamera,showFocusInfo,showCameraButtons,showControlsHelper,showHeader,showLists] ] call [[BIS_fnc_EGSpectator]];|SYNTAX= | | [ mode,[specatator,whitelistedSides,allowAi,allowFreeCamera,allow3PPCamera,showFocusInfo,showCameraButtons,showControlsHelper,showHeader,showLists] ] call [[BIS_fnc_EGSpectator]];|SYNTAX= | ||
Line 39: | Line 36: | ||
|p11= showLists: [[Boolean]] - (Optional, default true) - Whether to show entities / locations lists |PARAMETER11= | |p11= showLists: [[Boolean]] - (Optional, default true) - Whether to show entities / locations lists |PARAMETER11= | ||
|[[Boolean]] - Return value depends on mode. For Initialize and terminate it returns boolean depending on whether or not execution was successful|RETURNVALUE= | |[[Boolean]] - Return value depends on mode. For Initialize and terminate it returns boolean depending on whether or not execution was successful|RETURNVALUE= | ||
|x1= <code>[ "Initialize", [<nowiki/>[[player]] ] ] [[call]] [[BIS_fnc_EGSpectator]];</code> |EXAMPLE1= | |x1= <code>[ "Initialize", [<nowiki/>[[player]] ] ] [[call]] [[BIS_fnc_EGSpectator]];</code> |EXAMPLE1= | ||
|[[Arma 3 End Game Spectator Mode]] |SEEALSO= | |[[Arma 3 End Game Spectator Mode]] |SEEALSO= |
Revision as of 21:45, 16 January 2021
Description
Syntax
- Syntax:
- [ mode,[specatator,whitelistedSides,allowAi,allowFreeCamera,allow3PPCamera,showFocusInfo,showCameraButtons,showControlsHelper,showHeader,showLists] ] call BIS_fnc_EGSpectator;
- Parameters:
- mode: String - Mode, can be
- "Initialize"
- "Terminate"
- specatator: Object - Player
- whitelistedSides: Array - (Optional, default []) - Sides player can spectate
- allowAi: Boolean - (Optional, default true) - Whether AI can be viewed by the spectator
- allowFreeCamera: Boolean - (Optional, default true) - Whether Free camera mode is available
- allow3PPCamera: Boolean - (Optional, default true) - Whether 3th Person Perspective camera mode is available
- showFocusInfo: Boolean - (Optional, default true) - Whether to show Focus Info stats widget
- showCameraButtons: Boolean - (Optional, default true) - Whether or not to show camera buttons widget
- showControlsHelper: Boolean - (Optional, default true) - Whether to show controls helper widget
- showHeader: Boolean - (Optional, default true) - Whether to show header widget
- showLists: Boolean - (Optional, default true) - Whether to show entities / locations lists
- Return Value:
- Boolean - Return value depends on mode. For Initialize and terminate it returns boolean depending on whether or not execution was successful
Examples
- Example 1:
[ "Initialize", [player ] ] call BIS_fnc_EGSpectator;
Additional Information
- See also:
- Arma 3 End Game Spectator Mode
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note