BIN fnc setRagdoll: Difference between revisions
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m (Text replacement - "{{Feature arma3contact}}" to "{{Feature|arma3contact}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Object Manipulation |GROUP1= | |gr1 = Object Manipulation |GROUP1= | ||
| <pre>/* | | <pre>/* | ||
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | ||
{{Feature|arma3contact}} |Description= | {{Feature|arma3contact}} |Description= | ||
| <!-- [] call [[BIN_fnc_setRagdoll]]; --> |Syntax= | | <!-- [] call [[BIN_fnc_setRagdoll]]; --> |Syntax= | ||
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| |Return value= | | |Return value= | ||
|x1= <code></code> |Example 1= | |x1= <code></code> |Example 1= | ||
| |See also= | | |See also= |
Revision as of 21:53, 16 January 2021
Description
- Description:
/* Input: 0: _unit [object] - Name of unit (works only with man type units) 1: _force [vector] - Amount of force that will be applied to colliding object 2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1) Usage: [player,[0,100,0]] call BIN_fnc_setRagdoll - */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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