BIS fnc credits movie: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: GUI(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= GUI |GROUP1=
|gr1= GUI |GROUP1=
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| Movie credits function.
| Movie credits function.
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|exec= spawn |Execution=
|exec= spawn |Execution=
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| [display, mode] call [[BIS_fnc_credits_movie]] |SYNTAX=
| [display, mode] call [[BIS_fnc_credits_movie]] |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>[] [[spawn]] [[BIS_fnc_credits_movie]];</code> |EXAMPLE1=
|x1= <code>[] [[spawn]] [[BIS_fnc_credits_movie]];</code> |EXAMPLE1=
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| [[BIS_fnc_credits]], [[BIS_fnc_credits_movieConfig]], [[BIS_fnc_credits_movieSupport]] |SEEALSO=
| [[BIS_fnc_credits]], [[BIS_fnc_credits_movieConfig]], [[BIS_fnc_credits_movieSupport]] |SEEALSO=

Revision as of 22:34, 16 January 2021

Hover & click on the images for description

Description

Description:
Movie credits function.
To display the credits in full screen, use the following code: [] spawn {
disableSerialization;
// Create credits
(findDisplay 46) createDisplay "RscCredits";
[] call BIS_fnc_credits_movie;
};
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[display, mode] call BIS_fnc_credits_movie
Parameters:
display: Display - (Optional) display to use to show the credits
mode: Number - (Optional, default 0) 0 to start the credits, 1 to end them
Return Value:
Nothing

Examples

Example 1:
[] spawn BIS_fnc_credits_movie;

Additional Information

See also:
BIS_fnc_creditsBIS_fnc_credits_movieConfigBIS_fnc_credits_movieSupport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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