BIS fnc addCuratorAreaFromTrigger: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Curator |GROUP1=
|gr1 = Curator |GROUP1=
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|Add curator editing / camera area based on triggers.
|Add curator editing / camera area based on triggers.
|Description=
|Description=
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| [curatorLogic,triggers,checkedPosition,triggerType,editingArea,cameraArea] call [[BIS_fnc_addCuratorAreaFromTrigger]] |Syntax=
| [curatorLogic,triggers,checkedPosition,triggerType,editingArea,cameraArea] call [[BIS_fnc_addCuratorAreaFromTrigger]] |Syntax=
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| [[Boolean]]|Return value=
| [[Boolean]]|Return value=
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|x1= <code>[ BIS_curator,[trigger_1,trigger_2],[0,0,0],[[true]], [[true]], [[true]] ] [[call]] [[BIS_fnc_addCuratorAreaFromTrigger]];</code>|Example 1=
|x1= <code>[ BIS_curator,[trigger_1,trigger_2],[0,0,0],[[true]], [[true]], [[true]] ] [[call]] [[BIS_fnc_addCuratorAreaFromTrigger]];</code>|Example 1=


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| [[Curator]] |See also=
| [[Curator]] |See also=

Revision as of 22:43, 16 January 2021

Hover & click on the images for description

Description

Description:
Add curator editing / camera area based on triggers.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[curatorLogic,triggers,checkedPosition,triggerType,editingArea,cameraArea] call BIS_fnc_addCuratorAreaFromTrigger
Parameters:
curatorLogic: Logic - Curator logic
triggers: Array - List of triggers
checkedPosition: Anything - Checked position. Check BIS_fnc_position for supported data types
triggerType: Boolean - true to use a trigger nearest to the checkedPosition, false to use all triggers which the position is in
editingArea: Boolean - true to add editing area
cameraArea: Boolean - true to add camera area
Return Value:
Boolean

Examples

Example 1:
[ BIS_curator,[trigger_1,trigger_2],[0,0,0],true, true, true ] call BIS_fnc_addCuratorAreaFromTrigger;

Additional Information

See also:
Curator

Notes

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Notes

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