BIS fnc callScriptedEventHandler: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
Line 7: | Line 6: | ||
|gr1 = Event Handlers |GROUP1= | |gr1 = Event Handlers |GROUP1= | ||
| Calls all the codes assigned to scripted event handler with given name. Since {{GVI|arma3|1.67}} the code receives current EH id in the special variable: <tt>_thisScriptedEventHandler</tt>|DESCRIPTION= | | Calls all the codes assigned to scripted event handler with given name. Since {{GVI|arma3|1.67}} the code receives current EH id in the special variable: <tt>_thisScriptedEventHandler</tt>|DESCRIPTION= | ||
| [namespace, name, arguments, returnResults] call [[BIS_fnc_callScriptedEventHandler]] |SYNTAX= | | [namespace, name, arguments, returnResults] call [[BIS_fnc_callScriptedEventHandler]] |SYNTAX= | ||
Line 23: | Line 20: | ||
| [[Array]] - array with EH results or empty array|RETURNVALUE= | | [[Array]] - array with EH results or empty array|RETURNVALUE= | ||
|x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", [<nowiki/>[[player]], 123]] [[call]] [[BIS_fnc_callScriptedEventHandler]]; </code> |EXAMPLE1= | |x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", [<nowiki/>[[player]], 123]] [[call]] [[BIS_fnc_callScriptedEventHandler]]; </code> |EXAMPLE1= | ||
| [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] |SEEALSO= | | [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] |SEEALSO= | ||
Revision as of 22:43, 16 January 2021
Description
- Description:
- Calls all the codes assigned to scripted event handler with given name. Since 1.67 the code receives current EH id in the special variable: _thisScriptedEventHandler
- Execution:
- call
- Groups:
- Event Handlers
Syntax
- Syntax:
- [namespace, name, arguments, returnResults] call BIS_fnc_callScriptedEventHandler
- Parameters:
- namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
- name: String - handler name
- arguments: Array - array of arguments passed to the EH code
- returnResults (Optional): Boolean - if true EH will place results from each code execution into an array using EH id as index. Default: false
- Return Value:
- Array - array with EH results or empty array
Examples
- Example 1:
[missionNamespace, "event", [player, 123]] call BIS_fnc_callScriptedEventHandler;
Additional Information
- See also:
- BIS_fnc_addScriptedEventHandlerBIS_fnc_removeScriptedEventHandlerBIS_fnc_removeAllScriptedEventHandlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note