BIS fnc exportMapToBiTXT: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Diagnostic |GROUP1= | |gr1 = Diagnostic |GROUP1= | ||
| Returns terrain height map to BiTXT (Universal Bistudio TXT) format, which can be imported to [[Object Builder]]. Output is also [[copyToClipboard|copied to clipboard]]. | | Returns terrain height map to BiTXT (Universal Bistudio TXT) format, which can be imported to [[Object Builder]]. Output is also [[copyToClipboard|copied to clipboard]]. | ||
{{Important| | {{Important| | ||
Be wary that '''this function is CPU-demanding''' and may lock your computer for minutes!}} |DESCRIPTION= | Be wary that '''this function is CPU-demanding''' and may lock your computer for minutes!}} |DESCRIPTION= | ||
| [resolution, size, zCoeff] call [[BIS_fnc_exportMapToBiTXT]] |SYNTAX= | | [resolution, size, zCoeff] call [[BIS_fnc_exportMapToBiTXT]] |SYNTAX= | ||
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| [[String]] - height map, same data as in the clipboard |RETURNVALUE= | | [[String]] - height map, same data as in the clipboard |RETURNVALUE= | ||
|x1= <code>[10, 10, 1] [[call]] [[BIS_fnc_exportMapToBiTXT]];</code> |EXAMPLE1= | |x1= <code>[10, 10, 1] [[call]] [[BIS_fnc_exportMapToBiTXT]];</code> |EXAMPLE1= | ||
|x2= <code>[[call]] [[BIS_fnc_exportMapToBiTXT]];</code> |EXAMPLE2= | |x2= <code>[[call]] [[BIS_fnc_exportMapToBiTXT]];</code> |EXAMPLE2= | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 23:05, 16 January 2021
Description
- Description:
- Returns terrain height map to BiTXT (Universal Bistudio TXT) format, which can be imported to Object Builder. Output is also copied to clipboard.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [resolution, size, zCoeff] call BIS_fnc_exportMapToBiTXT
- Parameters:
- resolution: Number - (Optional, default 64) object resolution, i.e, number of points per side
- size: Number - (Optional, default 10) object size in metres
- zCoeff: Number - (Optional, default 2) vertical coefficient. All Z coordinates will be multiplied by this number to highlight hills and mountains
- Return Value:
- String - height map, same data as in the clipboard
Examples
- Example 1:
[10, 10, 1] call BIS_fnc_exportMapToBiTXT;
- Example 2:
call BIS_fnc_exportMapToBiTXT;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note