BIS fnc displayColorGet: Difference between revisions

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m (Text replacement - "Color" to "Color (RGBA)")
m (Text replacement - "_{10,} " to "")
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{{Function|Comments=
{{Function|Comments=
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| TKOH |Game name=
| TKOH |Game name=
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|gr1= GUI |GROUP1=
|gr1= GUI |GROUP1=
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| Loads custom [[User Interface Colors|color settings]] from CfgUIDefault.
| Loads custom [[User Interface Colors|color settings]] from CfgUIDefault.
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{{!}}}
{{!}}}
  |DESCRIPTION=
  |DESCRIPTION=
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| [tag, variable] call [[BIS_fnc_displayColorGet]] |SYNTAX=
| [tag, variable] call [[BIS_fnc_displayColorGet]] |SYNTAX=
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| [[Array]] - in format [[Color|Color (RGBA)]] |RETURNVALUE=
| [[Array]] - in format [[Color|Color (RGBA)]] |RETURNVALUE=
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|s2= init call [[BIS_fnc_displayColorGet]]; |SYNTAX2=
|s2= init call [[BIS_fnc_displayColorGet]]; |SYNTAX2=
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|r2= [[Nothing]] |RETURNVALUE2=
|r2= [[Nothing]] |RETURNVALUE2=
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|x1= <code>["GUI", "BCG_RGB"] [[call]] [[BIS_fnc_displayColorGet]];//Returns menu color</code>|EXAMPLE1=
|x1= <code>["GUI", "BCG_RGB"] [[call]] [[BIS_fnc_displayColorGet]];//Returns menu color</code>|EXAMPLE1=
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| [[Color|Color (RGBA)]], [[BIS_fnc_colorRGBtoHTML]], [[BIS_fnc_colorRGBAtoHTML]], [[BIS_fnc_colorRGBAtoTexture]] |SEEALSO=
| [[Color|Color (RGBA)]], [[BIS_fnc_colorRGBtoHTML]], [[BIS_fnc_colorRGBAtoHTML]], [[BIS_fnc_colorRGBAtoTexture]] |SEEALSO=

Revision as of 23:12, 16 January 2021

Hover & click on the images for description

Description

Description:
Loads custom color settings from CfgUIDefault. If variables are not stored in profileNamespace yet, the function will declare them.
Arma 3 v1.99
Tag Variable Description
"IGUI" "BCG_RGB" Backgrounds
"TEXT_RGB" Active Elements
"WARNING_RGB" Warnings
"ERROR_RGB" Errors
"TACTPING_RGB" Tactical Ping
"GUI" "BCG_RGB" Backgrounds
"TITLETEXT_RGB" Title Text
"Map" "BLUFOR" BLUFOR
"OPFOR" OPFOR
"Independent" Independent
"Civilian" Civilian
"Unknown" Unknown
"Subtitles" "Background" Subtitle background
"Text" Subtitle text
Take On Helicopters v1.00
Tag Variable Description
"IGUI" "IGUI_TEXT_RGB" HUD color RGB
"IGUI_TEXT_COLOR" HUD color RGBA
"GUI" "BCG_RGB" menu background RGB
"GUI_BCG_COLOR" menu background RGBA
"GUI_BCG_MEDIUM_RGB" button background RGB (darker version of GUI_BCG_RGB)
"GUI_BCG_MEDIUM_COLOR" button background RGBA
"GUI_BCG_ACTIVE_RGB" active button background color (e.g. focused buttons) RGB
Execution:
call
Groups:
GUI

Syntax

Syntax:
[tag, variable] call BIS_fnc_displayColorGet
Parameters:
tag: String - Tag defined in CfgUIDefault
variable: String - Variable defined in "CfgUIColors" >> Variables
Return Value:
Array - in format Color (RGBA)

Alternative Syntax

Syntax:
init call BIS_fnc_displayColorGet;
Parameters:
init: Boolean - when used, function will initialize all color presets
Return Value:
Nothing

Examples

Example 1:
["GUI", "BCG_RGB"] call BIS_fnc_displayColorGet;//Returns menu color

Additional Information

See also:
Color (RGBA)BIS_fnc_colorRGBtoHTMLBIS_fnc_colorRGBAtoHTMLBIS_fnc_colorRGBAtoTexture

Notes

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Only post proven facts here! Add Note

Notes

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