BIS fnc getObjectBBD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Object Manipulation |GROUP1=")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 7: Line 6:


|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation |GROUP1=
____________________________________________________________________________________________


| Get object [[boundingBoxReal]] max values and store them with [[setVariable]] ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls. |DESCRIPTION=
| Get object [[boundingBoxReal]] max values and store them with [[setVariable]] ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls. |DESCRIPTION=
____________________________________________________________________________________________


| [object] call [[BIS_fnc_getObjectBBD]] |SYNTAX=
| [object] call [[BIS_fnc_getObjectBBD]] |SYNTAX=
Line 17: Line 14:


| [[Array]] to format [maxWidth, maxLength, maxHeight] |RETURNVALUE=
| [[Array]] to format [maxWidth, maxLength, maxHeight] |RETURNVALUE=
____________________________________________________________________________________________


|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |EXAMPLE1=
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |EXAMPLE1=


|x2= <code><nowiki>[</nowiki>[[vehicle]] [[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |EXAMPLE2=
|x2= <code><nowiki>[</nowiki>[[vehicle]] [[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |EXAMPLE2=
____________________________________________________________________________________________


| [[boundingBox]], [[boundingBoxReal]], [[sizeOf]] |SEEALSO=
| [[boundingBox]], [[boundingBoxReal]], [[sizeOf]] |SEEALSO=

Revision as of 23:13, 16 January 2021

Hover & click on the images for description

Description

Description:
Get object boundingBoxReal max values and store them with setVariable ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_getObjectBBD
Parameters:
object: Object - object to measure
Return Value:
Array to format [maxWidth, maxLength, maxHeight]

Examples

Example 1:
[player] call BIS_fnc_getObjectBBD;
Example 2:
[vehicle player] call BIS_fnc_getObjectBBD;

Additional Information

See also:
boundingBoxboundingBoxRealsizeOf

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section