BIS fnc curatorSayMessage: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Curator |GROUP1=
|gr1 = Curator |GROUP1=
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| Plays some radio message from CfgRadio locally.|DESCRIPTION=
| Plays some radio message from CfgRadio locally.|DESCRIPTION=
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| [speaker, sentence] call [[BIS_fnc_curatorSayMessage]] |SYNTAX=
| [speaker, sentence] call [[BIS_fnc_curatorSayMessage]] |SYNTAX=
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|p1= target: [[Object]] - Curator entity|PARAMETER1=
|p1= target: [[Object]] - Curator entity|PARAMETER1=
|p2= sentence: [[String]] - Sentence from CfgRadio|PARAMETER2=
|p2= sentence: [[String]] - Sentence from CfgRadio|PARAMETER2=
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| [[Nothing]]|RETURNVALUE=
| [[Nothing]]|RETURNVALUE=
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|x1= <code>[ [[player]], "mp_groundsupport_01_casrequested_BHQ_0" ] [[call]] [[BIS_fnc_curatorSayMessage]];</code> |=
|x1= <code>[ [[player]], "mp_groundsupport_01_casrequested_BHQ_0" ] [[call]] [[BIS_fnc_curatorSayMessage]];</code> |=
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| [[Curator]], [[globalRadio]] |SEEALSO=
| [[Curator]], [[globalRadio]] |SEEALSO=

Revision as of 23:15, 16 January 2021

Hover & click on the images for description

Description

Description:
Plays some radio message from CfgRadio locally.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[speaker, sentence] call BIS_fnc_curatorSayMessage
Parameters:
target: Object - Curator entity
sentence: String - Sentence from CfgRadio
Return Value:
Nothing

Examples

Example 1:
[ player, "mp_groundsupport_01_casrequested_BHQ_0" ] call BIS_fnc_curatorSayMessage;

Additional Information

See also:
CuratorglobalRadio

Notes

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Notes

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