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{{Command|Comments= | {{Command|Comments= | ||
|arma1|Game name= | |arma1|Game name= | ||
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|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
| Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root". |DESCRIPTION= | | Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root". |DESCRIPTION= | ||
| [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' missionRootDirectoryString |SYNTAX= | | [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' missionRootDirectoryString |SYNTAX= | ||
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| [[Display]] |RETURNVALUE= | | [[Display]] |RETURNVALUE= | ||
|s2= [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' [missionRootDirectoryString,cfgMissionsClass] |Syntax 2= | |s2= [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' [missionRootDirectoryString,cfgMissionsClass] |Syntax 2= | ||
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|r2= [[For Type]] |Return value 2= | |r2= [[For Type]] |Return value 2= | ||
|x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>|EXAMPLE1= | |x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>|EXAMPLE1= | ||
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* (findDisplay 46) createMissionDisplay ["","Showcases"];</code>|EXAMPLE3= | * (findDisplay 46) createMissionDisplay ["","Showcases"];</code>|EXAMPLE3= | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 00:22, 17 January 2021
Description
- Description:
- Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
- Groups:
- GUI Control
Syntax
- Syntax:
- Display = display createMissionDisplay missionRootDirectoryString
- Parameters:
- display : Display
- string: String
- Return Value:
- Display
Alternative Syntax
- Syntax:
- Display = display createMissionDisplay [missionRootDirectoryString,cfgMissionsClass]
- Parameters:
- display : Display
- missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
- cfgMissionsClass: String - cfgMissions class to use
- Return Value:
- For Type
Examples
- Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
- Example 2:
- In Arma 3 this would create scenarios UI
findDisplay 46 createMissionDisplay "";
- Example 3:
- Other options for Arma 3:
- (findDisplay 46) createMissionDisplay ["","Cutscenes"];
- (findDisplay 46) createMissionDisplay ["","Campaigns"];
- (findDisplay 46) createMissionDisplay ["","MPMissions"];
- (findDisplay 46) createMissionDisplay ["","Challenges"];
- (findDisplay 46) createMissionDisplay ["","Showcases"];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note