modelToWorldVisualWorld: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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|gr2= Render Time Scope |GROUP2= | |gr2= Render Time Scope |GROUP2= | ||
| Converts position from object model space to world space in render time. |DESCRIPTION= | | Converts position from object model space to world space in render time. |DESCRIPTION= | ||
| obj '''modelToWorldVisualWorld''' modelPos |SYNTAX= | | obj '''modelToWorldVisualWorld''' modelPos |SYNTAX= |
Revision as of 02:00, 17 January 2021
Description
- Description:
- Converts position from object model space to world space in render time.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- obj modelToWorldVisualWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array
- Return Value:
- Array - World position in format PositionASL
Examples
- Example 1:
player modelToWorldVisualWorld [0,1,0]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on May 28, 2017 - 22:19 (UTC)
- Killzone Kid
-
This command produces identical result to modelToWorldVisual command used in conjunction with AGLToASL
obj modelToWorldVisualWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorldVisual [1,2,3]); // true