primaryWeaponItems: Difference between revisions

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|gr1= Unit Inventory |GROUP1=
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| Returns array with all items assigned to the [[primaryWeapon]] except magazines. Use [[primaryWeaponMagazine]] command for the latter. This command is used for infantry weapons only.  |DESCRIPTION=
| Returns array with all items assigned to the [[primaryWeapon]] except magazines. Use [[primaryWeaponMagazine]] command for the latter. This command is used for infantry weapons only.  |DESCRIPTION=
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| '''primaryWeaponItems''' unit |SYNTAX=
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| [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[binocularItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]]  |SEEALSO=  
| [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[binocularItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]]  |SEEALSO=  


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Revision as of 02:16, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the primaryWeapon except magazines. Use primaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
primaryWeaponItems unit
Parameters:
unit: Object
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", //silencer "acc_pointer_IR", //laser "optic_Aco", //optics "bipod_01_F_blk" //bipod ] */

Additional Information

See also:
addPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemsweaponAccessoriesweaponAccessoriesCargohandgunItemsbinocularItemssecondaryWeaponItemsweaponsItemsweaponsItemsCargo

Notes

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Notes

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Posted on March 16, 2015 - 12:04 (UTC)
Jezuro
Since revision 129742, this command also returns an attached bipod.