vectorWorldToModel: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
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|arma3 |= Game | |arma3 |= Game | ||
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|gr2= Math - Vectors |GROUP2= | |gr2= Math - Vectors |GROUP2= | ||
| Converts vector direction from world to model space. |DESCRIPTION= | | Converts vector direction from world to model space. |DESCRIPTION= | ||
| object '''vectorWorldToModel''' worldDir |SYNTAX= | | object '''vectorWorldToModel''' worldDir |SYNTAX= | ||
|p1= object: [[Object]] |PARAMETER1= | |p1= object: [[Object]] |PARAMETER1= |
Revision as of 04:18, 17 January 2021
Description
- Description:
- Converts vector direction from world to model space.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- object vectorWorldToModel worldDir
- Parameters:
- object: Object
- worldDir: Array - vector direction in world space in format [x,y,z]
- Return Value:
- Array - vector direction in model space in format [x,y,z]
Examples
- Example 1:
- Convert world space vector [0,-10,4] to model space of object _airplane:
_airplane vectorWorldToModel [0,-10,4];
Additional Information
- See also:
- addForceworldToModeladdTorquevectorModelToWorldvectorModelToWorldVisualvectorWorldToModelVisualmatrixMultiplymatrixTranspose
Notes
-
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