useAudioTimeForMoves: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Animations|GROUP1= | |gr1= Animations|GROUP1= | ||
| Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization. |DESCRIPTION= | | Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization. |DESCRIPTION= | ||
| soldier '''useAudioTimeForMoves''' toggle |SYNTAX= | | soldier '''useAudioTimeForMoves''' toggle |SYNTAX= | ||
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|x1= <code>player useAudioTimeForMoves true</code>|EXAMPLE1= | |x1= <code>player useAudioTimeForMoves true</code>|EXAMPLE1= | ||
| [[setAccTime]], [[accTime]] |SEEALSO= | | [[setAccTime]], [[accTime]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 04:18, 17 January 2021
Description
- Description:
- Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization.
- Groups:
- Animations
Syntax
- Syntax:
- soldier useAudioTimeForMoves toggle
- Parameters:
- soldier: Object
- toggle: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player useAudioTimeForMoves true
Additional Information
- See also:
- setAccTimeaccTime
Notes
-
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