BIS fnc HUDLimits: Difference between revisions

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[[Category:{{Name|arma3}}: Functions|{{uc:HUDLimits}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:HUDLimits}}]]

Revision as of 05:28, 17 January 2021

Hover & click on the images for description

Description

Description:
Set helicopter advanced flight model HUD limits and prevents overwriting existing values. See also setHUDMovementLevels.

Notes:
  • default value is 0, which means no limits were assigned
  • using 0 in min or max value will hide the corresponding limit
  • same or higher priority will replace currently set priority
  • using a negative priority will reset the values if absolute value is same or higher than current level
Execution:
call
Groups:
GUI

Syntax

Syntax:
[speedLimit, altLimit, dirLimit] call BIS_fnc_HUDLimits
Parameters:
speedLimit: Array in format [priority, min, max]:
altLimit: Array in format [priority, min, max]:
dirLimit: Array in format [priority, min, max, target]:
  • priority: Number
  • min: Number - you can set a "negative" value by adding 360 (e.g using 270 instead of -90)
  • max: Number
  • target: Position or Object - (Optional, default [0,0,0]) the direction relative target
Return Value:
Array - current value of HUDMovementLevels

Examples

Example 1:
[[0,0,0], [1, 0, 50], [0,0,0]] call BIS_fnc_HUDLimits; // limits altitude on HUD to 50m max
Example 2:
[[0,0,0], [0, 0, 0], [1,330,30, myTarget]] call BIS_fnc_HUDLimits; // limits orientation towards myTarget by ±30°

Additional Information

See also:
HUDMovementLevelssetHUDMovementLevels

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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