BIS fnc removeAllScriptedEventHandlers: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
Line 19: Line 19:
| [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]] |SEEALSO=
| [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]] |SEEALSO=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>

Revision as of 13:53, 17 January 2021

Hover & click on the images for description

Description

Description:
Removes all scripted event handler with given name. Additionally "ScriptedEventHandlerRemoved" scripted EH is called for every removed event handler. For the list of available scripted event handlers see Arma 3: Event Handlers/ScriptedEventHandlers
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
[namespace, name] call BIS_fnc_removeAllScriptedEventHandlers
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
Return Value:
Boolean - false if never existed, true otherwise

Examples

Example 1:
[missionNamespace, "event"] call BIS_fnc_removeAllScriptedEventHandlers;

Additional Information

See also:
BIS_fnc_callScriptedEventHandlerBIS_fnc_addScriptedEventHandlerBIS_fnc_removeScriptedEventHandler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section