loadIdentity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
Line 24: Line 24:


}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>

Revision as of 14:51, 17 January 2021

Hover & click on the images for description

Description

Description:
Loads person's identity from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command doesn't work in Multiplayer
Groups:
Unit Identity

Syntax

Syntax:
person loadIdentity name
Parameters:
person: Object
name: String
Return Value:
Boolean

Examples

Example 1:
_ok = player loadIdentity "playerIdentity"

Additional Information

See also:
saveIdentitylockIdentitysetIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section