BIN fnc getIDWMapParams: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
Line 42: Line 42:




| |See also=
|  
}}
}}



Revision as of 21:14, 17 January 2021

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Returns currently set IDWMap params

	Parameter(s):
		NONE

	Returns:
		ARRAY in format: [[mapMinX, mapMinY, mapMaxX, mapMaxY], idwCellSize, idwSpreadRadius, idwSpreadPower, curvePointsInterval, curvePointSpreadRadius] 
		or 
		[] on error
		
	Example:
		call BIN_fnc_getIDWMapParams
*/


(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section