BIS fnc enableSaving: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
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| [[Boolean]] - [[true]] if successful, [[false]] if not|RETURNVALUE= | | [[Boolean]] - [[true]] if successful, [[false]] if not|RETURNVALUE= | ||
|x1= <code>"savingID" [[call]] [[BIS_fnc_enableSaving]];</code> | |x1= <code>"savingID" [[call]] [[BIS_fnc_enableSaving]];</code> | ||
| [[BIS_fnc_disableSaving]], [[saveGame]], [[BIS_fnc_saveGame]], [[loadGame]] |SEEALSO= | | [[BIS_fnc_disableSaving]], [[saveGame]], [[BIS_fnc_saveGame]], [[loadGame]] |SEEALSO= |
Revision as of 21:16, 17 January 2021
Description
- Description:
- Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- id call BIS_fnc_enableSaving
- Parameters:
- id: String - Unique id previously used to disable saving via BIS_fnc_disableSaving
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
"savingID" call BIS_fnc_enableSaving;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note