BIS fnc endLoadingScreen: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
||
Line 1: | Line 1: | ||
{{Function | {{Function | ||
| arma3 | | arma3 | ||
|0.58 | |0.58 | ||
|gr1 = GUI | |gr1 = GUI | ||
| Unregister a loading screen. When none other remains, end the loading. | | Unregister a loading screen. When none other remains, end the loading. | ||
| screenId call [[BIS_fnc_endLoadingScreen]] | | screenId call [[BIS_fnc_endLoadingScreen]] | ||
|p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]] | |p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]] | ||
| [[Boolean]] - true when unregistered | | [[Boolean]] - true when unregistered | ||
|x1= <code>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] [[call]] [[BIS_fnc_startLoadingScreen]]; | |x1= <code>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] [[call]] [[BIS_fnc_startLoadingScreen]]; | ||
[[uiSleep]] 3; | [[uiSleep]] 3; | ||
"myLoadingScreen" [[call]] [[BIS_fnc_endLoadingScreen]];</code> | "myLoadingScreen" [[call]] [[BIS_fnc_endLoadingScreen]];</code> | ||
| [[BIS_fnc_startLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]] | | [[BIS_fnc_startLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]] | ||
}} | }} | ||
Revision as of 23:02, 17 January 2021
Description
- Description:
- Unregister a loading screen. When none other remains, end the loading.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- screenId call BIS_fnc_endLoadingScreen
- Parameters:
- screenId: String - screen ID, used in BIS_fnc_startLoadingScreen
- Return Value:
- Boolean - true when unregistered
Examples
- Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note