BIS fnc getNetMode: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Multiplayer |GROUP1=
|gr1 = Multiplayer


| Returns the current net mode as a string. |DESCRIPTION=
| Returns the current net mode as a string.


| call [[BIS_fnc_getNetMode]] |SYNTAX=
| call [[BIS_fnc_getNetMode]]


| [[String]] - can be one of:
| [[String]] - can be one of:
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* "HeadlessClient"
* "HeadlessClient"
* "Client"
* "Client"
* "SinglePlayer" |RETURNVALUE=
* "SinglePlayer"


|x1= <code>_netMode = [[call]] [[BIS_fnc_getNetMode]];</code> |EXAMPLE1=
|x1= <code>_netMode = [[call]] [[BIS_fnc_getNetMode]];</code>


| |SEEALSO=
|
}}
}}



Revision as of 23:02, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns the current net mode as a string.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
call BIS_fnc_getNetMode
Return Value:
String - can be one of:
  • "DedicatedServer"
  • "Server"
  • "HeadlessClient"
  • "Client"
  • "SinglePlayer"

Examples

Example 1:
_netMode = call BIS_fnc_getNetMode;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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