BIS fnc diagPreview: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1= Diagnostic | |gr1= Diagnostic | ||
| Previews selected classes from given container. | | Previews selected classes from given container. | ||
| [container, parentClass, distance, startPos] call [[BIS_fnc_diagPreview]] | | [container, parentClass, distance, startPos] call [[BIS_fnc_diagPreview]] | ||
|p1= container: [[String]] - (Optional, default "CfgVehicles") - Class container. Can be: | |p1= container: [[String]] - (Optional, default "CfgVehicles") - Class container. Can be: | ||
*"CfgVehicles" | *"CfgVehicles" | ||
*"CfgWeapons" | *"CfgWeapons" | ||
|p2= parentClass: [[String]] - (Optional, default [[typeOf]] [[player]]) - Parent class of the objects (e.g. "Car" or "Rifle") | |p2= parentClass: [[String]] - (Optional, default [[typeOf]] [[player]]) - Parent class of the objects (e.g. "Car" or "Rifle") | ||
|p3= distance: [[Number]] - (Optional, default 10) - Distance between objects | |p3= distance: [[Number]] - (Optional, default 10) - Distance between objects | ||
|p4= startPos: [[Position]] - (Optional, default [[screenToWorld]] [0.5,0.5] in [[Eden Editor]] or [[position]] [[player]]) - Start position | |p4= startPos: [[Position]] - (Optional, default [[screenToWorld]] [0.5,0.5] in [[Eden Editor]] or [[position]] [[player]]) - Start position | ||
| [[Array]] - List of created classes | | [[Array]] - List of created classes | ||
|x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code> | |x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code> | ||
|[[:Category:Function Group: Diagnostic|Diag functions]] | |[[:Category:Function Group: Diagnostic|Diag functions]] | ||
}} | }} | ||
Revision as of 23:03, 17 January 2021
Description
- Description:
- Previews selected classes from given container.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [container, parentClass, distance, startPos] call BIS_fnc_diagPreview
- Parameters:
- container: String - (Optional, default "CfgVehicles") - Class container. Can be:
- "CfgVehicles"
- "CfgWeapons"
- parentClass: String - (Optional, default typeOf player) - Parent class of the objects (e.g. "Car" or "Rifle")
- distance: Number - (Optional, default 10) - Distance between objects
- startPos: Position - (Optional, default screenToWorld [0.5,0.5] in Eden Editor or position player) - Start position
- Return Value:
- Array - List of created classes
Examples
- Example 1:
[ "CfgVehicles", "Car", 15, [0,0,0] ] call BIS_fnc_diagPreview;
Additional Information
- See also:
- Diag functions
Notes
-
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