BIS fnc mapAnimDone: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:Function Group: [a-zA-Z0-9_: ]+(\|\{\{[a-zA-Z0-9_: ]+\}\})?\]\]" to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Map and Markers |GROUP1=
|gr1 = Map and Markers


<!---|arg= local |Multiplayer Arguments=--->
<!---|arg= local |Multiplayer Arguments=--->
Line 26: Line 26:
Examples:
Examples:
[] call BIS_fnc_mapAnimDone;
[] call BIS_fnc_mapAnimDone;
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->


|[] call [[BIS_fnc_mapAnimDone]]|Syntax=
|[] call [[BIS_fnc_mapAnimDone]]


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|p1= parameter: Datatype - (Optional, default defValue) description


|Datatype - description|Return value=
|Datatype - description


|x1= <code></code>|Example 1=
|x1= <code></code>


|exec= call |Execution=
|exec= call |Execution=


| |See also=
|
}}
}}



Revision as of 23:10, 17 January 2021

Hover & click on the images for description

Description

Description:
/*
	Author:
	Nelson Duarte

	Description:
	Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes

	Parameters:
	Nothing

	Returns:
	Bool - False if map animation is in progress, true if not

	Examples:
	[] call BIS_fnc_mapAnimDone;
*/
Template:placeholder
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[] call BIS_fnc_mapAnimDone
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note