BIS fnc removeScriptedEventHandler: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Event Handlers |GROUP1=
|gr1 = Event Handlers


| Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see [[Arma 3: Event Handlers/ScriptedEventHandlers]] |DESCRIPTION=
| Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see [[Arma 3: Event Handlers/ScriptedEventHandlers]]


|  [namespace, name, id] call [[BIS_fnc_removeScriptedEventHandler]] |SYNTAX=
|  [namespace, name, id] call [[BIS_fnc_removeScriptedEventHandler]]


|p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved|Parameter1=
|p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved
|p2= name: [[String]] - handler name|Parameter2=
|p2= name: [[String]] - handler name


|p3= id: [[Number]] - EH id |PARAMETER3=
|p3= id: [[Number]] - EH id


| [[Boolean]] - [[true]] if removed, [[false]] if didn't exist|RETURNVALUE=
| [[Boolean]] - [[true]] if removed, [[false]] if didn't exist


|x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", 2] [[call]] [[BIS_fnc_removeScriptedEventHandler]]; </code> |EXAMPLE1=
|x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", 2] [[call]] [[BIS_fnc_removeScriptedEventHandler]]; </code>
| [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] |SEEALSO=
| [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]]


}}
}}

Revision as of 23:41, 17 January 2021

Hover & click on the images for description

Description

Description:
Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see Arma 3: Event Handlers/ScriptedEventHandlers
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
[namespace, name, id] call BIS_fnc_removeScriptedEventHandler
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
id: Number - EH id
Return Value:
Boolean - true if removed, false if didn't exist

Examples

Example 1:
[missionNamespace, "event", 2] call BIS_fnc_removeScriptedEventHandler;

Additional Information

See also:
BIS_fnc_callScriptedEventHandlerBIS_fnc_addScriptedEventHandlerBIS_fnc_removeAllScriptedEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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