BIS fnc sceneSetPosFormation: Difference between revisions

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{{Function|Comments=
{{Function


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1 = Scenes |GROUP1=
|gr1 = Scenes


| Adjusts units into a pre-determined formation, using a few variables. Part of S.C.E.N.E.S function group. |DESCRIPTION=
| Adjusts units into a pre-determined formation, using a few variables. Part of S.C.E.N.E.S function group.


| param spawn [[BIS_fnc_sceneSetPosFormation]]; |SYNTAX=
| param spawn [[BIS_fnc_sceneSetPosFormation]];


|p1= [[Array]] - Array of units involved. |PARAMETER1=
|p1= [[Array]] - Array of units involved.
|p2= [[Object]] - Scene initiator. |Parameter2=
|p2= [[Object]] - Scene initiator.


|p3= [[Object]] - Talking partner of scene initiator. |PARAMETER3=
|p3= [[Object]] - Talking partner of scene initiator.


|p4= [[String]] - Formation in which to place units. Possible values: "LINE", "CIRCLE", "HALFCIRCLE |PARAMETER4=
|p4= [[String]] - Formation in which to place units. Possible values: "LINE", "CIRCLE", "HALFCIRCLE


|p5= [[Number]] - True / false in format [[Number]] (0 = false, 1 = true), determines debug mode (showing markers). |PARAMETER5=
|p5= [[Number]] - True / false in format [[Number]] (0 = false, 1 = true), determines debug mode (showing markers).


|p6= ''[[Number]] - Determines angle offset. Optional parameter, '''default 0'''''.
|p6= ''[[Number]] - Determines angle offset. Optional parameter, '''default 0'''''.


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>0 = <nowiki>[units group player, bluforCommander, player, "HALFCIRCLE",0]</nowiki> spawn BIS_fnc_sceneSetPosFormation;</code>
|x1= <code>0 = <nowiki>[units group player, bluforCommander, player, "HALFCIRCLE",0]</nowiki> spawn BIS_fnc_sceneSetPosFormation;</code>


| |SEEALSO=
|


}}
}}

Revision as of 23:48, 17 January 2021

Hover & click on the images for description

Description

Description:
Adjusts units into a pre-determined formation, using a few variables. Part of S.C.E.N.E.S function group.
Execution:
call
Groups:
Scenes

Syntax

Syntax:
param spawn BIS_fnc_sceneSetPosFormation;
Parameters:
Array - Array of units involved.
Object - Scene initiator.
Object - Talking partner of scene initiator.
String - Formation in which to place units. Possible values: "LINE", "CIRCLE", "HALFCIRCLE
Number - True / false in format Number (0 = false, 1 = true), determines debug mode (showing markers).
Number - Determines angle offset. Optional parameter, default 0.
Return Value:
Nothing

Examples

Example 1:
0 = [units group player, bluforCommander, player, "HALFCIRCLE",0] spawn BIS_fnc_sceneSetPosFormation;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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