accTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
Line 1: Line 1:
{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|gr1= Time |GROUP1=
|gr1= Time


| Returns the current time acceleration factor |DESCRIPTION=
| Returns the current time acceleration factor


|  [[Number]] <nowiki>=</nowiki> '''accTime''' |SYNTAX=
|  [[Number]] <nowiki>=</nowiki> '''accTime'''


| [[Number]] |RETURNVALUE=
| [[Number]]
   
   
|x1= <pre>_acc = accTime</pre> |EXAMPLE1=
|x1= <pre>_acc = accTime</pre>


| [[setAccTime]], [[setTimeMultiplier]], [[timeMultiplier]], [[useAudioTimeForMoves]] |SEEALSO=
| [[setAccTime]], [[setTimeMultiplier]], [[timeMultiplier]], [[useAudioTimeForMoves]]


}}
}}

Revision as of 00:00, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the current time acceleration factor
Groups:
Time

Syntax

Syntax:
Number = accTime
Return Value:
Number

Examples

Example 1:
_acc = accTime

Additional Information

See also:
setAccTimesetTimeMultipliertimeMultiplieruseAudioTimeForMoves

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 2, 2006 - 03:10
Hoz
Use setAccTime to change the time acceleration factor. Not to be confused with skipTime.

Bottom Section