setCameraEffect: Difference between revisions

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| Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM". |= Description
| Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect.
 
Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM". |= Description
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Revision as of 20:44, 14 September 2006

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM".
Groups:
Uncategorised

Syntax

Syntax:
trigger or waypoint setCameraEffect [name, position]
Parameters:
trigger or waypoint: Object
name: String
position: String
Return Value:
Nothing

Examples

Example 1:
trigger setCameraEffect ["ZoomIn", "FRONT"]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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