assignItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|arg= global |MParg= | |arg= global |MParg= | ||
|eff= global |MPeff= | |eff= global |MPeff= | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. | | Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. | ||
| unit '''assignItem''' item | | unit '''assignItem''' item | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= item: [[String]] | |p2= item: [[String]] | ||
| [[Nothing]] | | [[Nothing]] | ||
Line 26: | Line 26: | ||
opforUnit [[assignItem]] "NVGoggles_OPFOR"; | opforUnit [[assignItem]] "NVGoggles_OPFOR"; | ||
independentUnit [[addItem]] "NVGoggles_INDEP"; | independentUnit [[addItem]] "NVGoggles_INDEP"; | ||
independentUnit [[assignItem]] "NVGoggles_INDEP";</code> | independentUnit [[assignItem]] "NVGoggles_INDEP";</code> | ||
| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] | | [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:04, 18 January 2021
Description
- Description:
- Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";
Additional Information
Notes
-
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