addToRemainsCollector: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.32 | |1.32 | ||
|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= | ||
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|eff= global |Multiplayer Effects= | |eff= global |Multiplayer Effects= | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Adds an array of vehicles/units to disposal manager for automatic wreck/body removal. The disposal manager follows wreck/body removal values set in [[description.ext]] | | Adds an array of vehicles/units to disposal manager for automatic wreck/body removal. The disposal manager follows wreck/body removal values set in [[description.ext]] | ||
| '''addToRemainsCollector''' remains | | '''addToRemainsCollector''' remains | ||
|p1= remains: [[Array]] of [[Object]]s - array of vehicles/units | |p1= remains: [[Array]] of [[Object]]s - array of vehicles/units | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[addToRemainsCollector]] [unit1, unit2, vehicle1];</code> | |x1= <code>[[addToRemainsCollector]] [unit1, unit2, vehicle1];</code> | ||
| [[removeFromRemainsCollector]], [[isInRemainsCollector]] | | [[removeFromRemainsCollector]], [[isInRemainsCollector]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:04, 18 January 2021
Description
- Description:
- Adds an array of vehicles/units to disposal manager for automatic wreck/body removal. The disposal manager follows wreck/body removal values set in description.ext
- Groups:
- Object Manipulation
Syntax
- Syntax:
- addToRemainsCollector remains
- Parameters:
- remains: Array of Objects - array of vehicles/units
- Return Value:
- Nothing
Examples
- Example 1:
addToRemainsCollector [unit1, unit2, vehicle1];
Additional Information
Notes
-
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