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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|arg= global | |arg= global | ||
|gr1= Object Detection | |gr1= Object Detection | ||
| Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see [[CfgVehicles|Classes]]. | | Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see [[CfgVehicles|Classes]]. | ||
| type '''countType''' objects | | type '''countType''' objects | ||
|p1= type: [[String]] - class type | |p1= type: [[String]] - class type | ||
|p2= objects: [[Array]] - array of [[Object]]s | |p2= objects: [[Array]] - array of [[Object]]s | ||
| [[Number]] | | [[Number]] | ||
|x1= <code>_count = "Tank" [[countType]] [[list]] _triggerOne;</code> | |x1= <code>_count = "Tank" [[countType]] [[list]] _triggerOne;</code> | ||
|x2= <code>_count = "B_medic_F" [[countType]] [[units]] [[player]];</code> | |x2= <code>_count = "B_medic_F" [[countType]] [[units]] [[player]];</code> | ||
| [[count]], [[isKindOf]], [[typeOf]], [[countFriendly]], [[countEnemy]], [[countSide]], [[countUnknown]] | | [[count]], [[isKindOf]], [[typeOf]], [[countFriendly]], [[countEnemy]], [[countSide]], [[countUnknown]] | ||
}} | }} |
Revision as of 00:10, 18 January 2021
Description
- Description:
- Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see Classes.
- Groups:
- Object Detection
Syntax
- Syntax:
- type countType objects
- Parameters:
- type: String - class type
- objects: Array - array of Objects
- Return Value:
- Number
Examples
- Example 1:
_count = "Tank" countType list _triggerOne;
- Example 2:
_count = "B_medic_F" countType units player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 23, 2007 - 16:34
- Kronzky
- This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc.)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Object Detection
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands