addToRemainsCollector: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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|1.32 | |1.32 | ||
|arg= global | |arg= global | ||
|eff= global | |eff= global | ||
|gr1= Object Manipulation | |gr1= Object Manipulation |
Revision as of 00:13, 18 January 2021
Description
- Description:
- Adds an array of vehicles/units to disposal manager for automatic wreck/body removal. The disposal manager follows wreck/body removal values set in description.ext
- Groups:
- Object Manipulation
Syntax
- Syntax:
- addToRemainsCollector remains
- Parameters:
- remains: Array of Objects - array of vehicles/units
- Return Value:
- Nothing
Examples
- Example 1:
addToRemainsCollector [unit1, unit2, vehicle1];
Additional Information
Notes
-
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